28 June 2014

Judge Death - Painting (III): The Head

With the jumpsuit essentially done, what remains are a series of short 1 or 2-day sessions (save for "the greens") that will ultimately breathe life into Judge Death.

Whether it be Fear's winged helm, Mortis' sheep's skull, or Death's portcullis-visored helmet over a Joker-like rictus, all the Dark Judges--unlike their live Mega-City One counterparts--are readily identifiable by their likenesses. As such, much of the success of this undertaking will ride on how less-than-25% of the head is rendered. 

Phase 1 of the head is now completed; i.e., all the un-helmeted area. My base colour for the flesh areas was Grumbacher Greenish Umber--strong enough to impart a sickly greenish cast to other colours, yet transparent enough to be easily modified. The toothy rictus has been blocked- in and will be mostly finalized in the next session.

UPDATE 29.06.2014. . . The 'flesh' areas were workably dry this morning, so I decided to pro- ceed with the lacquers: the helmet trim and the portcullis visor are now "metallized". I will hope- fully have some time this evening to finish the overall touch-ups to the helmet itself. DONE!

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