This project is a two-figure vignette. Whereas the main figure--the Hulk--is basically a slightly reanimated stock kit, the second figure will be an original sculpt . . . and it is the latter that I have been working on, as time permits, over the course of the last week.
To date, I have roughed-out a mannequin (dry-assembled using 16ga. copper wire at the joins to freely allow for articulation); however, I am now at an impasse: do I stick with the canonical scale of the second figure; or do I try to go for a greater visual impact using a smaller scale?
I have all but decided to go with the smaller scale. The canonical scale would upset the balance and flow of the scene, creating two primary elements that would effectively "compete" with each other.
Back to the bench!
FOLLOW-UP - 27.08.2012. . . I believe I have reached an ideal compromise. While definitely opting for a smaller-scale mannequin, the reduction still falls within the canonical height for both the Hulk and the current object of his rage. It is decidedly larger than the depiction in the inspirational source, but I have always felt that the Hulk was oversized in that source.
Showing posts with label HULK SMASH. Show all posts
Showing posts with label HULK SMASH. Show all posts
26 August 2012
17 August 2012
HULK SMASH! -- Update
This kit is proving to be a delight to work on! Yes, there are a fair number of errant air bubbles, but these are well-defined and easy to remedy. KM's resin caster still has not gotten the hang of avoiding mold-shifts, but on this kit, they are but a couple of significant ones and they are easily handled. On the plus side, the resin is a pleasure to work; and save for the stepped mold shifts, the seams are virtually non-existent!
By way of update, I have separated the the groundwork from the assembled body: it was molded with the leg unit. I have pegged the head and the right fist, as these will undergo some minor re- positioning [UPDATE: I have "opened" the right fist, allowing for a wider grip. The resin responds to heat better than just about any- thing I've ever used!]. I have also pegged both legs (though I have yet to permanently attach the pegs) and mounted the figure on its work base. Finally, the left arm is now ready to be permanently attached once I finish reworking the waist of the pants. . . but more on this later.
By way of update, I have separated the the groundwork from the assembled body: it was molded with the leg unit. I have pegged the head and the right fist, as these will undergo some minor re- positioning [UPDATE: I have "opened" the right fist, allowing for a wider grip. The resin responds to heat better than just about any- thing I've ever used!]. I have also pegged both legs (though I have yet to permanently attach the pegs) and mounted the figure on its work base. Finally, the left arm is now ready to be permanently attached once I finish reworking the waist of the pants. . . but more on this later.
16 August 2012
Knight Models' The Incredible Hulk (3-Options) (KMV031)
Just received this kit (36/500) from Chuck at The Red Lancers. I've never been much of a Hulk fan until relatively recently with my introduction to Greg Pak's Planet Hulk and World War Hulk--and, of course, Mark Ruffalo's character-defining role in The Avengers.
This is KM's second Hulk release. The first one was classic Marvel, and sold out relatively quickly. I thought at the time, "Ah well. . . win some, lose some." I really wasn't too heartbroken about it, as I was less enamored of the figure than I was to have a representation of the Hulk in this manageable scale; and my conversations with people that had it were less than "glowing"--particularly about the casting quality.
I had no idea that I would get a second chance quite so quickly. This version of the Green Goliath is actually a 3-in-1: you have the option to build him as the Green, Red or Grey Hulk, depending on which head you choose; and it includes two sets of mix and match hands.
Hmmm. . . so far, so good. . . except for the price! At just under US$100.00, this is definitely--almost egregiously--overpriced! You are paying almost 50% more than a standard kit for two heads and two hands that you simply cannot use!! I will say this though: this figure is more at 90mm than the usual 65-75mm "scale" of the "normal" pieces, and it is all resin.
In any event, the pain ends there, for what you get is pretty damn good! The sculpting is excellent; and the casting and fit are VG++ -- a solid B++/A -.
So much for the thumbnail review. I will add to this as the situation warrants; and elaborate a bit further when I post the first shots of the assembled kit: I have already joined the torso to the legs unit.
Until then. . .
This is KM's second Hulk release. The first one was classic Marvel, and sold out relatively quickly. I thought at the time, "Ah well. . . win some, lose some." I really wasn't too heartbroken about it, as I was less enamored of the figure than I was to have a representation of the Hulk in this manageable scale; and my conversations with people that had it were less than "glowing"--particularly about the casting quality.
I had no idea that I would get a second chance quite so quickly. This version of the Green Goliath is actually a 3-in-1: you have the option to build him as the Green, Red or Grey Hulk, depending on which head you choose; and it includes two sets of mix and match hands.
Hmmm. . . so far, so good. . . except for the price! At just under US$100.00, this is definitely--almost egregiously--overpriced! You are paying almost 50% more than a standard kit for two heads and two hands that you simply cannot use!! I will say this though: this figure is more at 90mm than the usual 65-75mm "scale" of the "normal" pieces, and it is all resin.
In any event, the pain ends there, for what you get is pretty damn good! The sculpting is excellent; and the casting and fit are VG++ -- a solid B++/A -.
So much for the thumbnail review. I will add to this as the situation warrants; and elaborate a bit further when I post the first shots of the assembled kit: I have already joined the torso to the legs unit.
Until then. . .
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